Reviewed by Lewis

Geeky games reviews and other fun things

Archive for the tag “Game Reviews”

WoW Revisited

With World of Warcraft going free to play I have decided to revisit Azeroth, and test my mettle against the hardiest bunch of kids to ever wield a keyboard and a broadband connection.

With over 10 millions players worldwide, this alone marks WoW as a powerhouse, a true force to be reckoned with, and yet it’s vast appeal is in part wherein lies the problem.

I have been a subscriber/player of wow 3 times on and off, once when I was at university, due to a near total lack of desire to do my reading or go outside. Again when I left university and found fairly gainful employment and now.

The first two times I paid and played, I was hooked for the first 20-30 levels, investing huge amounts of time and energy into making my character considerable richer than myself. And yet each time I found myself hopelessly drawn in, and also rather bored.

Going back to the game and restarting from scratch, meant that I very quickly leveled up my shiny new Dwarf Warrior character and that I knew where to find my professions as well.  This gave me an advantage so I quickly reached the level 20 cap for the starter edition.

The rather simplistic and occasionally tedious game-play looses its shine after awhile and yet you still find yourself playing until the early hours of the morning.

But there’s more to WoW than the game play, the brilliant social element of it makes me wonder why more Facebook users don’t get their social media fixes mixed with a healthy(ish) dose of raiding. There genuine moments of social interact, high-level characters stopping what they are doing just to help a low-level guild member who is having trouble with their quest.

All that said WoW is awesome. Without it so many video games would not strive to push the boundaries of online play. So I whole-heartily suggest that you give World of Warcraft a go. It’s free to play for the first twenty levels, and if you aren’t hooked then I’m a level 5 Orc Paladin (I’m not).


DC Universe Online PS3 Review

This cinematic intro is probably better than any super-hero movie ever will be.


Warner Bros. and Sony made a gutsy move by releasing a MMORPG on a console. A pity it wasn’t the roaring success everyone hoped it would be. DC Universe Online has many flaws but isn’t without its redeeming factors, the level of customization is staggering, every element of the avatar can be altered to suit the players taste.

When designing a character the choices are incredible, weapons, personality, super-powers can all be created from scratch or based on templates taken from the heroes and villains we all know and love. This is something that DCU got right. The combat is intuitive and even noobs have the ability to use some heavy hitting moves.

However one of the issues that the console version has is that the player will soon find their character has more moves and abilities than can fit into the action bar at the bottom of the screen. While PC MMORPG’s have a vast amount of keyboard mapping potential, console controllers only have a limited number of button combinations. This is also an issue that affects the social element.

The story is very enjoyable, telling the tale of Lex Luthor’s desperate plan to save Earth from the clutches of Brainiac. However many of the quests, while telling their own mini-story, had little-to-no relevance to the overarching storyline.

The locations are magnificent in their design and delivery, from the sunny heights of Metropolis to the rain sodden gloom of the back alleys of Gotham the world is believable, engaging and feels like it has been lifted right from the pages of the best comics DC has to offer. However the entire ‘universe” consists of just these two cities, and some dungeon-esque arena locales. Part of the joy of playing RPG’s is the epic maps with plenty of interactive elements and side-quests, in this DCU was lacking.

There is not a huge amount to see and do around the city. Most of the quests are found in the safe houses that are found in the cities. The world is also disappointingly under populated, especially at the lower levels. It was a commendable effort but it fell short, and is unlikely to keep people playing after the free month.

Warhammer 40,000: Space Marine Review

Step into the armor of the mighty Space Marine and heft up your fearsome chainsword to punish the hordes of Chaos in this entertaining yet flawed 3rd person shooter/melee mix.

Space Marine lets you take the mantle of Captain Titus, Commander of the Ultramarines, the Emperor’s finest warriors. Cut a swathe through legions of invading Orks, as you fight to save an Imperial forge world from the ravages of war.

The action is satisfying, if somewhat repetitive. Unloading your bolter into a crowd of rampaging Orks then decimating the survivors with your chainsword is good, clean wholesome fun. The scale and detail holds true to the universe and does a certain amount of justice to writers such as Dan Abnett and Sandy Mitchell who have helped make 40k great. However the story is found somewhat wanting. The plot is rather simplistic with obvious ‘twists’ that held no surprise and a somewhat obvious and crude set up to a sequel.

That said, the cliffhanger could well be the set up to a far better sequel. One that could potentially follow the adventures of the other heroes the 40K universe, such as the Inquisitors, possibly even Eisenhorn.

Featuring a fan favourite such as the lovable rogue Commissar Ciaphias Cain, would no doubt prove a popular move as well.

Now for the negative stuff, the multiplayer is woefully inadequate to the point where it brings down the enjoyability of the campaign. The match-making takes far too long to find a match. When you finally do get into a fight the lag is so bad that you’ll find yourself shooting at a target that skips and jumps more than Nightcrawler. It’s frustrating to say the least.

As much as it pains me to say, being a fan of the Warhammer 40K universe, the game is something of a let down. The campaign is far to short, and the story is predictable. While the action is enjoyable there is no real depth on offer. The multiplayer is deeply flawed and in desperate need of a patch.

Captain Titus of The Ultramarines

Know No Fear

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