Reviewed by Lewis

Geeky games reviews and other fun things

Archive for the tag “Tom Clancy”

Ghost Recon Future Soldier Review

Future Soldier is the latest outing for the Ghosts. The 3rd person shooter series from Tom Clancy and Ubisoft has previously stood out in the sea of shooters with its high-tech gadgets and weaponry.

Ironically Future Soldier has less high-tech gear for you to play with, and feels less distinctive than its previous incarnations.

If you play Call of Duty: Modern Warfare, and lets face it pretty much everyone does, the weapons and equipment on offer will seem rather familiar.

Future Soldier has also drawn on elements from Splinter Cell: Conviction, another Ubisoft/Tom Clancy release, including stealth attacks, weapon systems, gadgets and marking hostiles for execution. The stealth element, which has always been rather passive in previous Ghost Recon games, has taken on a higher priority.

That said Future Soldier is the first time in the Ghost Recon series, when you actually feel like a ghost. This is due to a new piece of tech: optical camo, it is similar to the stealth camo in Metal Gear Solid.

However it doesn’t feel like a carbon copy, rather a decent piece of tech that feels new and absolutely indispensable. It kicks in automatically when you are crouched. It is cancelled when you attack or move from a crouch or prone position.

The drawback is that you’ll find yourself spending a lot of time crouched, slowing the game down in the process.

The old Splinter Cell standard of penalizing the gamer for raising alerts has reared its head again; it makes for somewhat restrictive game-play. The high-tech, x-ray vision, very similar to Batman’s detective vision, looks amazing.

However it is something of a double-edged blade. During recon, it is very handy for spotting hostiles, however during a pitched firefight it can be confusing. You may find yourself shooting at enemies that are safely behind multiple layers of cover.

Another feature that appears to have been borrowed from Splinter Cell, is the tagging and executing/ sync shot feature. It is an interesting addition, however sadly one that has been done by others before, and better.

It’s all very well tagging and stealth killing four hostiles at once, but sometimes you just want a stand up fight. After all it is a 3rd person war game. That said, in the later levels you’ll find yourself in more intense firefights.

The Sync shot function comes into its own when combined with the co-op game-play, which allows you and three friends (or strangers) to team up and save the world from extremists again.

Being a fan of the Ghost Recon series I had high hopes for the latest installment. However it feels something of a let down, while the stealth/recon game-play element is fun, it pales when compared to some of the stealth greats. The insane level of weapons customization is enjoyable, and gives you a great level of control over your load outs.

There are better 3rd person shooters out there but the co-op campaign, guerrilla mode and multiplayer makes Ghost Recon Future Soldier a solid choice if you’ve got some spare cash kicking around.

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